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ZT 一堂关于不朽的课程,A Lesson In Immortality

本文发表在 rolia.net 枫下论坛第十二章 一堂关于不朽的课程

“为了方便起见,我将不朽的精神生命称为‘现在-成为者’,他们是幻觉的源泉与创造者。
每一个单独的和集体性的、最初无拘束状态的生命,都是一个永恒的、全能的、无所不知的实体。
现在-成为者通过想象一个特定的区域来创造空间,介于他们自己与其想象的特定区域之间的间隔,就是我们所说的空间。
一个现在-成为者能够感知由其他现在-成为者们所创造的空间和物体。
现在-成为者们并不是有形宇宙的实体,他们是能量与幻觉的源泉。
现在-成为者们并不在空间或时间中居住,但是他们却可以创造空间,并且在其中放置微粒物质,创造能量,将微粒物质塑造成各种形状,从而促成了各种形式的运动和具有生命的形态。
任何被某个现在-成为者所赋予生机的形式,都被称为生命。
一个现在-成为者能够决定适合他们居住的空间或时间,然后他们自己作为一种物体或由他们自己或别的现在-成为者所创造的其它幻觉风格中存在。
创造一种幻觉的缺陷就在于,幻觉必须被持续性地创造,如果不能持续进行,它就会消失。
对某个幻觉进行的不断创造,需要对此幻觉的每一个细节进行关注,才能够维持它的存在。
欲求避免无聊的状态,似乎成了现在-成为者们所具有的共同特性。
如果一个灵魂,既不与其他的现在-成为者们相互影响,也不与不可预知的运动、戏剧效果、意料之外的意图,以及由别的现在-成为者们创造的幻觉相互作用,那么他就会很容易感到无聊。
第 116 页
如果你可以想象出任何事情,随意感知并引发任何事情;如果你无法去做其它的任何事情;如果你总是清楚每一个游戏的结局与每一个问题的答案,那么,你会感到无聊吗?
完全向回追溯现在-成为者的存在期限,是无法衡量的,根据有形宇宙的时间计算,已经是近乎无限的概念了。
对于某个现在-成为者的‘开始’或‘结束’是无法测量的,他们完全生活在一个永远的现在。
现在-成为者们的另一个共同特性是,若某个现在-成为者自创的幻觉获得其他现在-成为者们的赞美,则是非常令他满意的。
如果这种期待的赞美没有来临,那么,这个现在-成为者将为了获得赞美,而不断地创造幻觉。可以说,整个宇宙是由一些不值得赞美的幻觉构成的。
宇宙的起源始于对诸多单个幻影空间的创造,这些空间就是现在成为者的‘家园’。
有时候,某个宇宙是一种由两个或多个现在成为者合作创造的幻觉。
因现在-成为者们与其创造的宇宙的扩散现象,导致他们有时候会发生抵触或混合,或者达到这样一种程度,由许多现在-成为者共享一个联合创造的宇宙。
现在-成为者们削弱了自己的能力,以便去玩一个游戏。
现在-成为者们认为有游戏总比没游戏要好。
于是,他们愿意承受疼痛、疾苦、愚昧、穷困,以及任何不必要和不良的环境,只是为了玩一个游戏。
假装自己不知晓、看不到,也无法促成这一切的发生,都为玩这一场游戏创造了必要的条件:未知,可能性,障碍或对抗,以及终极目标,最后,玩这一场游戏解决了无聊的问题。
所有空间、星系、太阳、行星,和这个宇宙的物理现象,以及由现在-成为者们所创造的,由相互间的协议所维持的,包括生命的形式、所处位置和发生的事件,都通过这种方式得以存在。
由于现在-成为者们进行的想象、创造与感知,因而产生了许多的宇宙,其中每一个都合作性地存在于自己连续的统一体内部,
而且,通过一个或多个创造它们的现在-成为者进行想象、改动、保留或毁坏的活动,使得每一个宇宙都拥有自己独特的一套规则。
因此,在这个有形宇宙中所定义的时间、能量、物体和空间概念,在别的宇宙中可能存在,也可能不存在。
与其它有形宇宙一样,同领地就存在于这样一种宇宙中。
第 117 页
有形宇宙的运作规则之一是,能量能够被创造,但是不可以毁灭。
因此,只要现在-成为者们一直不断地为之增添新的能量,宇宙就会继续膨胀下去。
这种概念是近乎无限的,就像是一条汽车的装配生产线,既不曾停止运转,也不会有汽车被销毁。
每个现在-成为者基本上都是好的,因此,一个现在-成为者并不会对其他现在-成为者做出他们不想体验的事情,他不会以此为乐。
对于一个现在-成为者来说,并不存在何为好与坏、对与错、美与丑的固定标准,这些观念都基于每一个现在-成为者的独特判断力而存在的。
既然人类不得不将某个现在-成为者描述为一位‘神灵’的最接近的概念是:全知、全能、无限。
那么,一位‘神灵’怎样才能使自己不再是‘神灵’呢?
他们会假装‘不去’知道。如果你们总是知道其他人的藏身之处,那么又怎样去玩‘躲猫猫’的游戏呢?
只有你假装‘不去’知道其他玩伴的藏身地点,你才可以起身去‘寻找’他们。
这些游戏就是这样创造出来的,而你已经忘记你只是一直在‘假装’而已。
通过这样做,现在-成为者们就被诱捕并沉溺于由他们自己设计的迷宫之中。
怎样才能创造这样一间牢笼呢?将自己锁在笼中,把钥匙丢弃后,忘记钥匙或牢笼的事情,然后忘记‘里面’或‘外面’的存在,甚至忘记了还有一个自我。
就这样创造了一个没有幻觉的幻觉:即整个宇宙是真实的,而且没有任何别的宇宙曾经存在或被创造过。
在地球上教给人们并达成一致意见的传教言论认为,神灵是可以信赖的,而人类是不可靠的。
你们所学到的是,只有一个上帝才可以创造宇宙,因此,每一次行为的责任都要转让给另一个现在-成为者或神灵去承担,却从来不是自己。
面对人类自身 -- 个体与集体性质的 -- 神灵,没有任何人曾经为这样一个事实去承担他们的个人责任,而这个事实本身就是每一个现在-成为者所遭受诱捕行为的根源。”
第 118 页


http://alieninterview.org/

Chapter Twelve
A Lesson In Immortality
(MATILDA O'DONNELL MACELROY PERSONAL NOTE)
"I think the following transcript is pretty much self-explanatory."
(OFFICIAL TRANSCRIPT OF INTERVIEW)
TOP SECRET
Official Transcript of the U.S. Army Air Force
Roswell Army Air Field, 509th Bomb Group
SUBJECT: ALIEN INTERVIEW, 30. 7. 1947, 1st Session
Immortal Spiritual Beings, which I refer to as "IS-BEs",
for the sake of convenience, are the source and creators of illusions.
Each one, individually and collectively,in their original, unfettered state of being, are an eternal, all-powerful, all-knowing entity.
IS-BEs create space by imagining a location.
The intervening distance between themselves and the imagined location is what we call space.
An IS-BE can perceive the space and objects created by other IS-BEs.
IS-BEs are not physical universe entities.
They are a source of energy and illusion.
IS-BEs are not located in space or time, but can create space, place particles in space, create energy, and shape particles into various forms,
cause the motion of forms, and animate forms.
Any form that is animated by an IS-BE is called life.
An IS-BE can decide to agree that they are located in space or time, and that they, themselves, are an object,
or any other manner of illusion created by themselves or another or other IS-BEs.
The disadvantage of creating an illusion is that an illusion must be continually created.
If not continually created, it disappears.
Continual creation of an illusion requires incessant attention to every detail of the illusion in order to sustain it.
A common denominator of IS-BEs seems to be the desire to avoid boredom.
A spirit only, without interaction with other IS-BEs, and the unpredictable motion, drama,
and unanticipated intentions and illusions being created by other IS-BEs, is easily bored.
What if you could imagine anything, perceive everything, and cause anything to happen, at will?
What if you couldn't do anything else?
What if you always knew the outcome of every game and the answer to every question?
Would you get bored?
The entire back time track of IS-BEs is immeasurable, nearly infinite in terms of physical universe time.
There is no measurable "beginning" or "end" for an ISBE.
They simply exist in an everlasting now.
Another common denominator of IS-BEs is that admiration of one's own illusions by others is very desirable.
If the desired admiration is not forthcoming, the IS-BE will keep creating the illusion in an attempt to get admiration.
One could say that the entire physical universe is made of unadmired illusions.
The origins of this universe began with the creation of individual, illusionary spaces.
These were the "home" of the IS-BE.
Sometimes a universe is a collaborative creation of illusions by two or more IS-BEs.
A proliferation of IS-BEs, and the universes they create,
sometimes collide or become commingled or merge to an extent that many IS-BEs shared in the co-creation of a universe.
IS-BEs diminish their ability in order to have a game to play.
IS-BEs think that any game is better than no game.
They will endure pain, suffering, stupidity, privation, and all manner of unnecessary and undesirable conditions, just to play a game.
Pretending that one does not know all, see all and cause all, is a way to create the conditions necessary for playing a game:
unknowns, freedoms, barriers and/or opponents and goals.
Ultimately, playing a game solves the problem of boredom.
In this fashion, all of the space, galaxies, suns, planets, and physical phenomena of this universe,
including life forms, places, and events that have been created by IS-BEs and sustained by mutual agreement that these things exist.
There are as many universes as there are IS-BEs to imagine, build and perceive them, each existing concurrently within its own continuum.
226 (Footnote)
Each universe is created using its own, unique set of rules, as imagined, altered, preserved or destroyed by one or more IS-BEs who created it.
Time, energy, objects and space, as defined in terms of the physical universe, may or may not exist in other universes.
The Domain exists in such a universe, as well as in the physical universe.
One of the rules of the physical universe is that energy can be created, but not destroyed.
So, the universe will keep expanding as long as IS-BEs keep adding more new energy into it. It is nearly infinite.
It is like an automobile assembly line that never stops running and none of the cars are ever destroyed.
Every IS-BE is basically good. Therefore, an IS-BE does not enjoy doing things to other IS-BEs which they themselves do not want to experience.
For an IS-BE there is no inherent standard for what is good or bad, right or wrong, ugly or beautiful.
These ideas are all based on the opinion of each individual IS-BE.
The closest concept that human beings have to describe an IS-BE is as a god: all-knowing, all-powerful,infinite.
So, how does a god stop being a god?
They pretend NOT to know.
How can you play a game of "hide and seek" if you always know where the other person is hiding?
You pretend NOT to know where the other players are hiding, so you can go off to "seek" them.
This is how games are created.
You have forgotten that you are just "pretending".
In so doing, IS-BEs become entrapped and enslaved inside a maze of their own devising.
How does one create a cage, lock one's own self inside the cage, throw away the key, and forget there is a key or a cage,
and forget there is an "inside" or "outside",
and even forget there is a self?
Create the illusion that there is no illusion: the entire universe is real, and that no other universe exists or can be created.
On Earth, the propaganda taught and agreed upon is that the gods are responsible, and that human beings are not responsible.
You are taught that only a god can create universes.
So, the responsibility for every action is assigned to another IS-BE or god.
Never oneself.
No human being ever assumes personal responsibility for the fact that they, themselves -- individually and collectively -- are gods.
This fact alone is the source of entrapment for every IS-BE.更多精彩文章及讨论,请光临枫下论坛 rolia.net
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Replies, comments and Discussions:

  • 枫下拾英 / 心灵感悟 / ZT 一堂关于不朽的课程,A Lesson In Immortality
    本文发表在 rolia.net 枫下论坛第十二章 一堂关于不朽的课程

    “为了方便起见,我将不朽的精神生命称为‘现在-成为者’,他们是幻觉的源泉与创造者。
    每一个单独的和集体性的、最初无拘束状态的生命,都是一个永恒的、全能的、无所不知的实体。
    现在-成为者通过想象一个特定的区域来创造空间,介于他们自己与其想象的特定区域之间的间隔,就是我们所说的空间。
    一个现在-成为者能够感知由其他现在-成为者们所创造的空间和物体。
    现在-成为者们并不是有形宇宙的实体,他们是能量与幻觉的源泉。
    现在-成为者们并不在空间或时间中居住,但是他们却可以创造空间,并且在其中放置微粒物质,创造能量,将微粒物质塑造成各种形状,从而促成了各种形式的运动和具有生命的形态。
    任何被某个现在-成为者所赋予生机的形式,都被称为生命。
    一个现在-成为者能够决定适合他们居住的空间或时间,然后他们自己作为一种物体或由他们自己或别的现在-成为者所创造的其它幻觉风格中存在。
    创造一种幻觉的缺陷就在于,幻觉必须被持续性地创造,如果不能持续进行,它就会消失。
    对某个幻觉进行的不断创造,需要对此幻觉的每一个细节进行关注,才能够维持它的存在。
    欲求避免无聊的状态,似乎成了现在-成为者们所具有的共同特性。
    如果一个灵魂,既不与其他的现在-成为者们相互影响,也不与不可预知的运动、戏剧效果、意料之外的意图,以及由别的现在-成为者们创造的幻觉相互作用,那么他就会很容易感到无聊。
    第 116 页
    如果你可以想象出任何事情,随意感知并引发任何事情;如果你无法去做其它的任何事情;如果你总是清楚每一个游戏的结局与每一个问题的答案,那么,你会感到无聊吗?
    完全向回追溯现在-成为者的存在期限,是无法衡量的,根据有形宇宙的时间计算,已经是近乎无限的概念了。
    对于某个现在-成为者的‘开始’或‘结束’是无法测量的,他们完全生活在一个永远的现在。
    现在-成为者们的另一个共同特性是,若某个现在-成为者自创的幻觉获得其他现在-成为者们的赞美,则是非常令他满意的。
    如果这种期待的赞美没有来临,那么,这个现在-成为者将为了获得赞美,而不断地创造幻觉。可以说,整个宇宙是由一些不值得赞美的幻觉构成的。
    宇宙的起源始于对诸多单个幻影空间的创造,这些空间就是现在成为者的‘家园’。
    有时候,某个宇宙是一种由两个或多个现在成为者合作创造的幻觉。
    因现在-成为者们与其创造的宇宙的扩散现象,导致他们有时候会发生抵触或混合,或者达到这样一种程度,由许多现在-成为者共享一个联合创造的宇宙。
    现在-成为者们削弱了自己的能力,以便去玩一个游戏。
    现在-成为者们认为有游戏总比没游戏要好。
    于是,他们愿意承受疼痛、疾苦、愚昧、穷困,以及任何不必要和不良的环境,只是为了玩一个游戏。
    假装自己不知晓、看不到,也无法促成这一切的发生,都为玩这一场游戏创造了必要的条件:未知,可能性,障碍或对抗,以及终极目标,最后,玩这一场游戏解决了无聊的问题。
    所有空间、星系、太阳、行星,和这个宇宙的物理现象,以及由现在-成为者们所创造的,由相互间的协议所维持的,包括生命的形式、所处位置和发生的事件,都通过这种方式得以存在。
    由于现在-成为者们进行的想象、创造与感知,因而产生了许多的宇宙,其中每一个都合作性地存在于自己连续的统一体内部,
    而且,通过一个或多个创造它们的现在-成为者进行想象、改动、保留或毁坏的活动,使得每一个宇宙都拥有自己独特的一套规则。
    因此,在这个有形宇宙中所定义的时间、能量、物体和空间概念,在别的宇宙中可能存在,也可能不存在。
    与其它有形宇宙一样,同领地就存在于这样一种宇宙中。
    第 117 页
    有形宇宙的运作规则之一是,能量能够被创造,但是不可以毁灭。
    因此,只要现在-成为者们一直不断地为之增添新的能量,宇宙就会继续膨胀下去。
    这种概念是近乎无限的,就像是一条汽车的装配生产线,既不曾停止运转,也不会有汽车被销毁。
    每个现在-成为者基本上都是好的,因此,一个现在-成为者并不会对其他现在-成为者做出他们不想体验的事情,他不会以此为乐。
    对于一个现在-成为者来说,并不存在何为好与坏、对与错、美与丑的固定标准,这些观念都基于每一个现在-成为者的独特判断力而存在的。
    既然人类不得不将某个现在-成为者描述为一位‘神灵’的最接近的概念是:全知、全能、无限。
    那么,一位‘神灵’怎样才能使自己不再是‘神灵’呢?
    他们会假装‘不去’知道。如果你们总是知道其他人的藏身之处,那么又怎样去玩‘躲猫猫’的游戏呢?
    只有你假装‘不去’知道其他玩伴的藏身地点,你才可以起身去‘寻找’他们。
    这些游戏就是这样创造出来的,而你已经忘记你只是一直在‘假装’而已。
    通过这样做,现在-成为者们就被诱捕并沉溺于由他们自己设计的迷宫之中。
    怎样才能创造这样一间牢笼呢?将自己锁在笼中,把钥匙丢弃后,忘记钥匙或牢笼的事情,然后忘记‘里面’或‘外面’的存在,甚至忘记了还有一个自我。
    就这样创造了一个没有幻觉的幻觉:即整个宇宙是真实的,而且没有任何别的宇宙曾经存在或被创造过。
    在地球上教给人们并达成一致意见的传教言论认为,神灵是可以信赖的,而人类是不可靠的。
    你们所学到的是,只有一个上帝才可以创造宇宙,因此,每一次行为的责任都要转让给另一个现在-成为者或神灵去承担,却从来不是自己。
    面对人类自身 -- 个体与集体性质的 -- 神灵,没有任何人曾经为这样一个事实去承担他们的个人责任,而这个事实本身就是每一个现在-成为者所遭受诱捕行为的根源。”
    第 118 页


    http://alieninterview.org/

    Chapter Twelve
    A Lesson In Immortality
    (MATILDA O'DONNELL MACELROY PERSONAL NOTE)
    "I think the following transcript is pretty much self-explanatory."
    (OFFICIAL TRANSCRIPT OF INTERVIEW)
    TOP SECRET
    Official Transcript of the U.S. Army Air Force
    Roswell Army Air Field, 509th Bomb Group
    SUBJECT: ALIEN INTERVIEW, 30. 7. 1947, 1st Session
    Immortal Spiritual Beings, which I refer to as "IS-BEs",
    for the sake of convenience, are the source and creators of illusions.
    Each one, individually and collectively,in their original, unfettered state of being, are an eternal, all-powerful, all-knowing entity.
    IS-BEs create space by imagining a location.
    The intervening distance between themselves and the imagined location is what we call space.
    An IS-BE can perceive the space and objects created by other IS-BEs.
    IS-BEs are not physical universe entities.
    They are a source of energy and illusion.
    IS-BEs are not located in space or time, but can create space, place particles in space, create energy, and shape particles into various forms,
    cause the motion of forms, and animate forms.
    Any form that is animated by an IS-BE is called life.
    An IS-BE can decide to agree that they are located in space or time, and that they, themselves, are an object,
    or any other manner of illusion created by themselves or another or other IS-BEs.
    The disadvantage of creating an illusion is that an illusion must be continually created.
    If not continually created, it disappears.
    Continual creation of an illusion requires incessant attention to every detail of the illusion in order to sustain it.
    A common denominator of IS-BEs seems to be the desire to avoid boredom.
    A spirit only, without interaction with other IS-BEs, and the unpredictable motion, drama,
    and unanticipated intentions and illusions being created by other IS-BEs, is easily bored.
    What if you could imagine anything, perceive everything, and cause anything to happen, at will?
    What if you couldn't do anything else?
    What if you always knew the outcome of every game and the answer to every question?
    Would you get bored?
    The entire back time track of IS-BEs is immeasurable, nearly infinite in terms of physical universe time.
    There is no measurable "beginning" or "end" for an ISBE.
    They simply exist in an everlasting now.
    Another common denominator of IS-BEs is that admiration of one's own illusions by others is very desirable.
    If the desired admiration is not forthcoming, the IS-BE will keep creating the illusion in an attempt to get admiration.
    One could say that the entire physical universe is made of unadmired illusions.
    The origins of this universe began with the creation of individual, illusionary spaces.
    These were the "home" of the IS-BE.
    Sometimes a universe is a collaborative creation of illusions by two or more IS-BEs.
    A proliferation of IS-BEs, and the universes they create,
    sometimes collide or become commingled or merge to an extent that many IS-BEs shared in the co-creation of a universe.
    IS-BEs diminish their ability in order to have a game to play.
    IS-BEs think that any game is better than no game.
    They will endure pain, suffering, stupidity, privation, and all manner of unnecessary and undesirable conditions, just to play a game.
    Pretending that one does not know all, see all and cause all, is a way to create the conditions necessary for playing a game:
    unknowns, freedoms, barriers and/or opponents and goals.
    Ultimately, playing a game solves the problem of boredom.
    In this fashion, all of the space, galaxies, suns, planets, and physical phenomena of this universe,
    including life forms, places, and events that have been created by IS-BEs and sustained by mutual agreement that these things exist.
    There are as many universes as there are IS-BEs to imagine, build and perceive them, each existing concurrently within its own continuum.
    226 (Footnote)
    Each universe is created using its own, unique set of rules, as imagined, altered, preserved or destroyed by one or more IS-BEs who created it.
    Time, energy, objects and space, as defined in terms of the physical universe, may or may not exist in other universes.
    The Domain exists in such a universe, as well as in the physical universe.
    One of the rules of the physical universe is that energy can be created, but not destroyed.
    So, the universe will keep expanding as long as IS-BEs keep adding more new energy into it. It is nearly infinite.
    It is like an automobile assembly line that never stops running and none of the cars are ever destroyed.
    Every IS-BE is basically good. Therefore, an IS-BE does not enjoy doing things to other IS-BEs which they themselves do not want to experience.
    For an IS-BE there is no inherent standard for what is good or bad, right or wrong, ugly or beautiful.
    These ideas are all based on the opinion of each individual IS-BE.
    The closest concept that human beings have to describe an IS-BE is as a god: all-knowing, all-powerful,infinite.
    So, how does a god stop being a god?
    They pretend NOT to know.
    How can you play a game of "hide and seek" if you always know where the other person is hiding?
    You pretend NOT to know where the other players are hiding, so you can go off to "seek" them.
    This is how games are created.
    You have forgotten that you are just "pretending".
    In so doing, IS-BEs become entrapped and enslaved inside a maze of their own devising.
    How does one create a cage, lock one's own self inside the cage, throw away the key, and forget there is a key or a cage,
    and forget there is an "inside" or "outside",
    and even forget there is a self?
    Create the illusion that there is no illusion: the entire universe is real, and that no other universe exists or can be created.
    On Earth, the propaganda taught and agreed upon is that the gods are responsible, and that human beings are not responsible.
    You are taught that only a god can create universes.
    So, the responsibility for every action is assigned to another IS-BE or god.
    Never oneself.
    No human being ever assumes personal responsibility for the fact that they, themselves -- individually and collectively -- are gods.
    This fact alone is the source of entrapment for every IS-BE.更多精彩文章及讨论,请光临枫下论坛 rolia.net
    • 讲得很清楚了。很多不同来源的资料在这个话题上高度吻合。
      • 万法归一。